![]() Other times, it was way too zoomed in and I couldn't see where the edge of a ledge was. Plenty of times the camera was locked to a position where I couldn't see how much room I had to make a jump. The lack of a second analog stick for camera control usually leads to issues, and that's exactly what happens here. Trouble is, the PSP is a crappy place to put a platformer yeah, I said it. I loved the original Jak game, so there were a couple of moments in here - namely the puzzles that required me to make a shield, teleport, and think - where I was able to sit back and just take in how much fun I was having and how much I had missed it. By the end of the game, Jak will have a small arsenal of weapons, but those take a backseat this time around to jumping from one ledge to the next. There are poles to swing from, switches to throw, and so on. Yes, just like the first Jak game, there are a lot of platforms you need to leap to. These moves play into one of the three main parts of this game - platforming. ![]() He'll be able to slow time, create a bubble shield, generate massive pillars, and create a glowing orb that explodes when shot. However, throughout your journey, you're going to run into Precursor idols that will grant Jak amazing abilities. See, because the Eco is all out of whack, Jak can't assume his Dark Jak form - that all-white monster from previous games. Soon, their trusted Hellcat plane is shot down by sky pirates, they meet an old dude with no memory, and Jak starts learning nifty new abilities. Seems the Eco of their world is in an alarmingly short supply, and our trio is trying to get to the bottom of what's going on. The Lost Frontier picks up with Jak, Daxter, and Eco Sage-in-training Keira on the outskirts of existence. Watch Jak get the bad guys in our video review. No Dark Jak), but some technical hitches hold it back from being a completely awesome experience. For the most part, the title's a return to the simpler days of double-jumping through Jak and Daxter: The Precursor's Legacy (i.e. To throw some much-needed attention on series here is every game in the series ranked, worst to best based on their Metacritic score.Now, High Impact Games is bringing the duo back in Jak and Daxter: The Lost Frontier, a platforming/dogfighting tale landing on the PSP and PS2 this week. Though we haven’t seen an entry from the series in over 10 years now, and Naughty Dog seems much more interested in making gripping dramas about zombies than going back to the world of Eco, the Jak and Daxter trilogy still stand as some of the best 3D platformers ever made. The Jak and Daxter games take on a somewhat darker tone than the Crash Bandicoot games, especially later in the series. Rather than continuing the Crash Bandicoot series, they decided to sell off the rights to the series and start a new independent project. Jak and Daxter came from the same team that developed the awesome Crash Bandicoot series on the Playstation 1 - Naughty Dog. The Playstation 2 was home to some of the best 3D platformers with Ratchet & Clank, Sly Cooper, and Jak and Daxter releasing entire trilogies on the platform. RELATED: 10 Hilarious Jak & Daxter Memes Only True Fans Would Understand ![]() While the genre is essentially dead at this point, there are still some games being released that follow the structure set in fifth and sixth generations with games like A Hat in Time and Yooka-Laylee. Most were centered around exploring a 3-dimensional world while collecting various trinkets all with a story that would feel right at home on a Saturday morning cartoon. There were countless games in the genre all trying to be the next Super Mario 64 or Banjo Kazooie. The 3D platformer genre was at one time as big as the first-person genre is today. ![]()
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